Hi! I’m Dr Milly Rose Gunn. I’m an academic who currently teaches Computational Arts at Goldsmiths, University of London. I teach creative coding, games and interactive sound, and I'm particularly interested in helping people use technology as a creative and critical medium. My research started in the realm of Ludomusicology (the study of sound, music, and anything you hear in a game or playful scenario), and I completed my PhD in this subject area, which you can check out here if you wanted.
I’m still a very active member of the Ludomusicology research community (<3), but my work has expanded to look at games and digital interactive experiences quite broadly too. I’m particularly interested in the relationships between people and technology — how we form attachments to digital objects, how technologies develop their own aesthetics and cultures, and how sound, interaction and play shape our experiences of them. My current research endeavours explore these ideas through two main projects: one looking at virtual pets and our affective relationships with them, and another exploring the Dreamcast and its role in shaping contemporary digital aesthetics and nostalgiacore. Alongside writing and research, I also make interactive and computational work using creative coding, sound and games. You can find my publications, conference talks and more about what I’m currently working on in the research section.
Outside of professional activities, I am a lifelong enjoyer of weird little digital things, weird games, virtual pets and cute stuff, strange corners of the internet, and anything pink, glittery or unnecessarily adorned. I make things for fun as well as for research, some of which inevitably end up becoming research anyway. I’m trying to do more of that lately, and hopefully having somewhere to put things will encourage me to do more.
When I’m not doing any of that, I’m probably playing games, hanging out with my cat Umberto, or just being on my computer looking at pretty things and listening to pretty sounds. This website is partly because I’ve been saying I should make one for ages, partly a home for my academic work, partly a sketchbook for little code sketches, but it’s mostly an excuse to make the sort of website I miss seeing on the internet.
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